Gremlins seem to have their origins in the humor of British aviators in the period just after World War I. They were subsequently popularized in children’s literature, cartoons, and movies.
A malicious Fey that hates mechanical objects.
NO. ENCOUNTERED: 1-8
HD: 1 (d4)
MOVE: 20 ft
ATTACKS: 2 claws (1d3), 1 bite (1d3)
SPECIAL: Naturally Invisible, Twilightvision, Darkvision 90 ft.
ALIGNMENT: Chaotic Neutral
Gremlins are 2 foot tall humanoids, with greenish gray skin and large, protruding eyes. Their pointed ears are also disproportionate to their heads, and their arms are so long their hands touch the floor. They are seldom seen, however, because they are naturally Invisible. They must turn visible, however, if forced into combat.
Gremlins hate mechanical devices of any sort. They will always seek to destroy any piece of machinery more complicated than a simple club or blade. They prefer to wait until the owners of a device are sleeping, but if need be they will attack openly, seeking to cut bowstrings, break crossbows, smash clockworks, and otherwise prevent any complex technology from functioning.
Gremlins bear a particular hatred for Gnomes and Dwarves.
Combat: Gremlins are cowardly, and will only fight if cornered. Likewise, they will flee at the first opportunity.
Naturally Invisible: Gremlins are usually Invisible at all times, unless they actually attack someone. Sometimes a Gremlin will voluntarily reveal itself, if it thinks the revelation will cause fear or mischief.