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The Incarnation of Death is inspired from a variety of sources, artistic and literary.

Death (The Grim Reaper)
The personified end of all life.

Signs & Portents: The sky becomes noticeably darker and more cloudy. Thunder and lightning strikes. Mundane Animals become skittish and easily panicked. The sleep of sensitive people will be restless and filled with nightmares.
Initial Impression(s): A skeleton clad in a tattered burial shroud (or black cloak), holding an agricultural scythe. A naked skeleton wielding a long arrow. A raven. A young, handsome gentlemen impeccably dressed in black velvet. A beautiful, pale woman with black hair and dark eyes, dressed in a lovely gown of mourning, and carrying a bouquet of white lilies. A skull-faced woman crowned with flowers, and wearing a wedding dress. Death sometimes rides a pale, sickly-green horse.
Size: Human-sized (or by form)

Perversity: 8
Disposition: Determined
Charisma: 20 Intelligence: 20 Wisdom: 20
Strength: 20 Dexterity: 20 Constitution: 20
Speed: 9 (18 Flying, 3 Walking in Raven form)

Armor Class: 10
Hit Dice: 20 (120 Hit Points)
Attacks: 1 (scythe or arrow)
Special Abilities: Revenant Characteristics, Slay
Weaknesses:  Limited Power Over Spirits, Must Accept Challenges, Undead Weaknesses
Assets: Exceptional Dancer,  Good Tracker, Skilled Gambler
Afflictions: Honorable to a Fault
Preternatural Powers: All Maledictions, all 0 – 3rd Level Blessings, Divinations, Evocations, Fascinations and Transmutations, but no Glamors.
Favored Preternatural Powers: Call Lightning, Darkness, Fly, Fog Cloud, Gust of Wind, Transform Self Into Raven, Scare, Sorcerer’s Hand, Unseen Servant

Natural Habitat: Anywhere living things are dying
Level: 10

Death is a honorable servant of Nature, unlike its malicious and cruel mate Life-in-Death. Death neither loves or laments its duties, but understands itself to be necessary for the existence of new life. It’s demeanor is generally stoic, yet is is also said that Death will occasionally wear a human face to pursue love among the living. Death loves to dance, and beautiful young woman who are fated to die may be asked for a final waltz. The Incarnation of Death can assume either sex.

Death’s mount, when it appears, is a Spectral Horse.

Special Abilities

Revenant Characteristics: Death’s incarnate body is immune to poison, disease, paralyzation, and stunning. It is also immune to Preternatural Fascination effects, as well as any magic that causes instant death (of course). Death can see perfectly regardless of environmental illumination.

Slay: By forgoing any other action in a Round, Death can slay any living creature. Creatures so targeted by Death must Save versus Wisdom or instantly die. Spirits and Revenants are not affected, but Fairies are.


Limited Power Over Spirits: Death can only target Ghosts when it employs the following Preternatural Powers: Banish Spirit, Bind Spirit, Summon Spirit.

Must Accept Challenges: Death must accept any bet or challenge to play a game, if the challenger is ready to forfeit their life upon failure. If Death loses it must stop a specified person from dying, or agree to perform 1 service that can be accomplished in a time no longer than a single day. Unlike Lucifer (who will only accept challenges of skill), Death will gamble, and bet on the outcome of purely random events. Death will never cheat or deceive, and will never pervert the intent of services it agrees to perform. It knows the rules to every game that exists, has ever existed, or will ever exist. Death is particularly fond of chess, and card games using the Tarot deck.

Undead Weaknesses: Death is affected by the power of Faith, as well as all Special Abilities and Preternatural Effects which target Ghosts and Revenants.