18th Century, dreadpunk, Eighteenth Century, First Empire, French Directory, French Revolution, Ghastly Affair, gothic game, Gothic Gaming, Gothic Horror, Gothic Literature, Gothic Romance, Gothick, Historical, interview, Louis Seize, Louis XV, Louis XVI, Napoleonic, nineteenth century, reblogged, Regency, role-playing game, Romantic Horror, Romanticism, rpg
Art by Stacey Kaelin
Although I haven’t been an active gamer in years, I’ve maintained an interest in role-playing game world-building. What intrigued me about Ghastly Affair — The Gothic Game of Romantic Horror was its pre-Victorian setting. While my personal tastes run more towards the era of Stoker and Stevenson, it was cool to see a game that embraced the roots of Gothic literature.
What follows is an interview with writer and designer Daniel James Hanley where he discusses his interest in Gothic fiction and how it relates to RPGs. Even if you aren’t interested in gaming, I recommend checking out his website Engine of Oracles. It’s loaded with facts and trivia that might be of special interest to new authors looking to explore the Gothic genre.
Derek Tatum: How would you describe Ghastly Affair to newcomers?
Daniel James Hanley:Ghastly Affair is a game where players assume the roles…
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